C#中用API实现MP3等音频文件的播放类
				
									
					
					
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								2018年1月12日 23:5
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				  C#没有提供播放MP3等音频文件的类,要编写播放MP3等音频文件程序,必须使用第三方控件或类。本文使用API函数mciSendString,编写一个播放MP3等音频文件的类。  具体源码如下:  一、使用API函数mciSendString构成的媒体播放类。using System; using System.Runtime.InteropServices;  using System.Text;  using System.IO ;  namespace clsMCIPlay {  /// <summary>  /// clsMci 的摘要说明。  /// </summary>  public class clsMCI  {   public clsMCI()   {    //    // TODO: 在此处添加构造函数逻辑    //   }
    //定义API函数使用的字符串变量    [MarshalAs(UnmanagedType.ByValTStr,SizeConst=260)]   private string Name = "" ;   [MarshalAs(UnmanagedType.ByValTStr,SizeConst=128)]   private string durLength = "" ;   [MarshalAs(UnmanagedType.LPTStr,SizeConst=128)]   private string TemStr ="";   int ilong;   //定义播放状态枚举变量   public enum State   {    mPlaying = 1,    mPuase = 2,    mStop = 3   };   //结构变量   public struct structMCI    {    public bool bMut;    public int iDur;    public int iPos;    public int iVol;    public int iBal;    public string iName;    public State state;   };
    public structMCI mc =new structMCI() ;
    //取得播放文件属性   public string FileName   {    get    {     return mc.iName;    }    set    {     //ASCIIEncoding asc = new ASCIIEncoding();      try     {      TemStr ="";       TemStr = TemStr.PadLeft(127,Convert.ToChar(" "));      Name = Name.PadLeft(260,Convert.ToChar(" ")) ;      mc.iName = value;       ilong = APIClass.GetShortPathName(mc.iName,Name, Name.Length);      Name = GetCurrPath(Name);      //Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";      Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";      ilong = APIClass.mciSendString("close all", TemStr, TemStr.Length , 0);      ilong = APIClass.mciSendString( Name, TemStr, TemStr.Length, 0);      ilong = APIClass.mciSendString("set media time format milliseconds", TemStr, TemStr.Length , 0);      mc.state = State.mStop;      }     catch     {      MessageBox.Show("出错错误!");      }    }   }   //播放   public void play()   {    TemStr = "";    TemStr = TemStr.PadLeft(127,Convert.ToChar(" "));    APIClass.mciSendString("play media", TemStr, TemStr.Length , 0);    mc.state = State.mPlaying ;   }   //停止   public void StopT()   {    TemStr = "";    TemStr = TemStr.PadLeft(128,Convert.ToChar(" "));    ilong = APIClass.mciSendString("close media", TemStr, 128, 0);    ilong = APIClass.mciSendString("close all", TemStr, 128, 0);    mc.state = State.mStop ;    }
    public void Puase()   {    TemStr = "";    TemStr = TemStr.PadLeft(128,Convert.ToChar(" "));    ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0);    mc.state = State.mPuase ;    }   private string GetCurrPath(string name)   {    if(name.Length <1) return "";     name = name.Trim();    name = name.Substring(0,name.Length-1);    return name;   }   //总时间   public int Duration   {    get    {     durLength = "";     durLength = durLength.PadLeft(128,Convert.ToChar(" ")) ;     APIClass.mciSendString("status media length", durLength, durLength.Length, 0);     durLength = durLength.Trim();     if(durLength == "") return 0;     return (int)(Convert.ToDouble(durLength) / 1000f);     }   }
    //当前时间   public int CurrentPosition   {    get    {     durLength = "";     durLength = durLength.PadLeft(128,Convert.ToChar(" ")) ;     APIClass.mciSendString("status media position", durLength, durLength.Length, 0);     mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f);     return mc.iPos;    }   }  }
   public class APIClass  {   [DllImport("kernel32.dll", CharSet = CharSet.Auto)]   public static extern int GetShortPathName (    string lpszLongPath,    string shortFile,    int cchBuffer   );
    [DllImport("winmm.dll", EntryPoint="mciSendString", CharSet = CharSet.Auto)]   public static extern int mciSendString (    string lpstrCommand,    string lpstrReturnString,    int uReturnLength,    int hwndCallback   );  } } |  
 2   二、用于测试媒体播放类的简单代码:using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Runtime.InteropServices;  using System.Text;  using System.IO ; using clsMCIPlay;
  namespace MCIPlay {  /// <summary>  /// Form1 的摘要说明。  /// </summary>  public class Form1 : System.Windows.Forms.Form  {   private System.ComponentModel.IContainer components;   private System.Windows.Forms.Timer timer1;   private System.Windows.Forms.Button Play;   private System.Windows.Forms.Button Stop;   private System.Windows.Forms.Button Puase;   private System.Windows.Forms.Label PlayFileName;   private System.Windows.Forms.Label Duration;   private System.Windows.Forms.Label CurrentPosition;   private System.Windows.Forms.OpenFileDialog openFileDialog1;   private System.Windows.Forms.Button BrowserFile;   clsMCI mp = new clsMCI(); 
    public Form1()   {    //    // Windows 窗体设计器支持所必需的    //    InitializeComponent();
     //    // TODO: 在 InitializeComponent 调用后添加任何构造函数代码    //   }
    /// <summary>   /// 清理所有正在使用的资源。   /// </summary>   protected override void Dispose( bool disposing )   {    if( disposing )    {     if (components != null)      {      components.Dispose();     }    }    base.Dispose( disposing );   }
    #region Windows 窗体设计器生成的代码    /// <summary>   /// 设计器支持所需的方法 - 不要使用代码编辑器修改   /// 此方法的内容。   /// </summary>   private void InitializeComponent()   {    this.components = new System.ComponentModel.Container();    this.Play = new System.Windows.Forms.Button();    this.PlayFileName = new System.Windows.Forms.Label();    this.Duration = new System.Windows.Forms.Label();    this.Stop = new System.Windows.Forms.Button();    this.Puase = new System.Windows.Forms.Button();    this.CurrentPosition = new System.Windows.Forms.Label();    this.timer1 = new System.Windows.Forms.Timer(this.components);    this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();    this.BrowserFile = new System.Windows.Forms.Button();    this.SuspendLayout();    //     // Play    //     this.Play.Location = new System.Drawing.Point(102, 243);    this.Play.Name = "Play";    this.Play.Size = new System.Drawing.Size(78, 24);    this.Play.TabIndex = 0;    this.Play.Text = "Play";    this.Play.Click += new System.EventHandler(this.Play_Click);    //     // PlayFileName    //     this.PlayFileName.AutoSize = true;    this.PlayFileName.Location = new System.Drawing.Point(12, 15);    this.PlayFileName.Name = "PlayFileName";    this.PlayFileName.Size = new System.Drawing.Size(0, 17);    this.PlayFileName.TabIndex = 1;    //     // Duration    //     this.Duration.AutoSize = true;    this.Duration.Location = new System.Drawing.Point(15, 51);    this.Duration.Name = "Duration";    this.Duration.Size = new System.Drawing.Size(0, 17);    this.Duration.TabIndex = 2;    //     // Stop    //     this.Stop.Location = new System.Drawing.Point(282, 243);    this.Stop.Name = "Stop";    this.Stop.Size = new System.Drawing.Size(81, 24);    this.Stop.TabIndex = 3;    this.Stop.Text = "Stop";    this.Stop.Click += new System.EventHandler(this.Stop_Click);    //     // Puase    //     this.Puase.Location = new System.Drawing.Point(198, 243);    this.Puase.Name = "Puase";    this.Puase.Size = new System.Drawing.Size(72, 24);    this.Puase.TabIndex = 4;    this.Puase.Text = "Puase";    this.Puase.Click += new System.EventHandler(this.Puase_Click);    //     // CurrentPosition    //     this.CurrentPosition.AutoSize = true;    this.CurrentPosition.Location = new System.Drawing.Point(15, 87);    this.CurrentPosition.Name = "CurrentPosition";    this.CurrentPosition.Size = new System.Drawing.Size(0, 17);    this.CurrentPosition.TabIndex = 5;    //     // timer1    //     this.timer1.Enabled = true;    this.timer1.Interval = 1000;    this.timer1.Tick += new System.EventHandler(this.timer1_Tick);    //     // BrowserFile    //     this.BrowserFile.Location = new System.Drawing.Point(312, 165);    this.BrowserFile.Name = "BrowserFile";    this.BrowserFile.Size = new System.Drawing.Size(87, 24);    this.BrowserFile.TabIndex = 6;    this.BrowserFile.Text = "SelectFile";    this.BrowserFile.Click += new System.EventHandler(this.BrowserFile_Click);    //     // Form1    //     this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);    this.ClientSize = new System.Drawing.Size(433, 287);    this.Controls.Add(this.BrowserFile);    this.Controls.Add(this.CurrentPosition);    this.Controls.Add(this.Puase);    this.Controls.Add(this.Stop);    this.Controls.Add(this.Duration);    this.Controls.Add(this.PlayFileName);    this.Controls.Add(this.Play);    this.Name = "Form1";    this.Text = "Form1";    this.ResumeLayout(false);
    }   #endregion
    /// <summary>   /// 应用程序的主入口点。    /// </summary>   [STAThread]   static void Main()    {    Application.Run(new Form1());   }
    //选择MP3文件播放   private void Play_Click(object sender, System.EventArgs e)   {    try    {     mp.play();     }    catch    {     MessageBox.Show("出错错误!");     }   }
    //暂停播放   private void Puase_Click(object sender, System.EventArgs e)   {    try    {     mp.Puase();     }    catch    {     MessageBox.Show("出错错误!");     }
    }
    //停止播放   private void Stop_Click(object sender, System.EventArgs e)   {    try    {     mp.StopT();     }    catch    {     MessageBox.Show("出错错误!");     }   }
    //每秒显示一次播放进度   private void timer1_Tick(object sender, System.EventArgs e)   {    CurrentPosition.Text = mp.CurrentPosition.ToString();    }
    //浏览文件   private void BrowserFile_Click(object sender, System.EventArgs e)   {    try    {     openFileDialog1.Filter = "*.mp3|*.mp3";     openFileDialog1.FileName = "";     if(openFileDialog1.ShowDialog() == DialogResult.OK)     {      mp.FileName = openFileDialog1.FileName ;      PlayFileName.Text = openFileDialog1.FileName ;      Duration.Text = mp.Duration.ToString() ;      }    }    catch    {     MessageBox.Show("出错错误!");     }   }  } } |     本程序在.net 2003 、win XP SP1下编译通过。 
 该文章在 2018/1/12 23:05:58 编辑过
  
			 
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